Probability — Virtual Teacher + Solved Question Bank
Learn the ideas first, practise them visually, then solve a progressively challenging bank covering board-style, competency, HOTS and foundation reasoning.
1. Probability from the Ground Up
Probability measures how likely an event is to happen. It lies between 0 and 1.
Think before calculating
- The Sun rising tomorrow is treated as a certain event in an elementary model.
- A fair coin does not definitely show heads; H and T are equally likely.
- A standard die cannot show 8; that event is impossible.
- Drawing an ace from a 52-card deck is possible but not certain.
Theoretical Probability
For a finite experiment with equally likely outcomes:
S is the sample space and E is the event.
Random Experiment → Outcome → Sample Space → Event
A process whose possible outcomes are known but whose exact result cannot be predicted beforehand.
Examples: toss, roll, draw, spin.One possible result.
Example: 4 on a die.The set of all possible outcomes.
Coin: S={H,T}A collection of outcomes satisfying a stated condition.
Even die result: E={2,4,6}Favourable Outcomes
Favourable outcomes are exactly those outcomes that satisfy the event condition.
Example: Roll one fair die and obtain a prime number.
Equally Likely Outcomes
The formula n(E)n(S) is used when the elementary outcomes are equally likely.
- Fair coin: H and T are equally likely.
- Fair die: 1,2,3,4,5,6 are equally likely.
- Two dice: the 36 ordered pairs are equally likely, but the sums 2 to 12 are not equally likely.
Range, Impossible and Certain Events
Example: rolling 7 on a standard die.
Possible but not certain.
Example: rolling a number less than 7 on a standard die.
Probability scale: 0 means impossible, 1/2 means an even chance, and 1 means certain.
Complementary Event — the Most Useful Shortcut
If E is an event, “not E” is its complement, written E′ or E̅.
Not getting 6 on one die:
Words such as not, does not, at least one, neither and not equal to often signal a faster complement route.
Exactly, At Least, At Most
One and only one.
One or more.
Zero or one.
Two coins: S={HH,HT,TH,TT}.
- Exactly one head: {HT,TH} → 24=12
- At least one head: {HH,HT,TH} → 34
- At most one head: {HT,TH,TT} → 34
- No head: {TT} → 14
Two-toss sample space: HH, HT, TH and TT. HT and TH are different ordered outcomes.
Coins
One fair coin
Three coins — Enrichment / Foundation
Enrichment / FoundationHHH, HHT, HTH, HTT, THH, THT, TTH, TTT.
A fair coin has two equally likely outcomes: heads and tails.
One Die and the Number Theory You Need
- Even: {2,4,6}
- Odd: {1,3,5}
- Prime: {2,3,5}
- Composite: {4,6}
- Factors of 6: {1,2,3,6}
Quick number revision
Prime: exactly two positive factors.
Composite: more than two positive factors.
1: neither prime nor composite.
Also revise factors, multiples, perfect squares, cubes and divisibility.
A standard fair die has six equally likely faces numbered 1 to 6.
Two Dice — 36 Ordered Outcomes
Represent each outcome as (first die, second die). For example, (2,5) and (5,2) are distinct.
The 6×6 grid contains all 36 ordered outcomes. Outcomes whose sum is 7 are highlighted by the drawing.
| Sum | Number of outcomes |
|---|---|
| 2 | 1 |
| 3 | 2 |
| 4 | 3 |
| 5 | 4 |
| 6 | 5 |
| 7 | 6 |
| 8 | 5 |
| 9 | 4 |
| 10 | 3 |
| 11 | 2 |
| 12 | 1 |
Playing Cards — Complete Class 10 Reference
4 suits × 13 cards.
Hearts + Diamonds.
Clubs + Spades.
J, Q, K in each suit.
Cards 2 through 10: 9 per suit × 4.
A deck has four suits: hearts, diamonds, clubs and spades; 13 cards in each suit.
Numbers, Letters, Spinners and Bags
Number selection
If one integer is chosen from a through b inclusive, the number of integers is:
Then list or count primes, multiples, factors, squares, cubes or other required properties.
Letter selection
When a letter-position is selected from a written word, repeated letters represent separate positions. Count every position.
Equal-sector spinner
If all sectors are equal, each sector is equally likely. If sectors are unequal, do not assume equal probability.
Balls in a bag
For a single random draw from physically identical balls, total balls form the equally likely selections. Replacement matters only in multi-stage draws and must be stated.
Equal-sector spinner numbered 1 to 8.
Illustrative bag containing coloured balls; probability is based on the stated counts.
Experimental vs Theoretical Probability
Conceptual EnrichmentTheoretical
Based on a mathematical model with equally likely outcomes.
Experimental
Based on observed results. It need not equal the theoretical value exactly in a small number of trials.
Foundation Vocabulary
Enrichment / Foundation VocabularyEvents that cannot occur together are often called mutually exclusive. You do not need advanced probability laws to solve the questions here; elementary sample-space counting is sufficient.
Geometric / Visual Probability
Enrichment / FoundationFor a figure divided into equal-area elementary regions, one may count regions:
This module avoids continuous geometric probability formulas beyond Class 10 level.
2. Probability Formula & Method Revision Sheet
52 total • 26 red • 26 black • 12 face • 4 aces
The 6-Step Probability Method
- Understand the experiment. What is being tossed, rolled, drawn, selected or spun?
- Determine S. Write the full sample space when small; otherwise find n(S).
- Define E. Translate the words into the required event.
- Count favourable outcomes. List systematically where necessary.
- Apply the formula. P(E)=n(E)/n(S).
- Simplify and check. Your final probability must lie from 0 to 1.
Usually write the full sample space
- Two coins
- Small spinners
- Small number sets
- Simple combined experiments
Usually count instead of listing everything
- One die
- Standard deck
- Two dice after understanding 36 ordered pairs
- Large number ranges
3. Probability Lab
These simulations enrich understanding; none is required to access the theory or questions.
Experiment with Coin Tosses
Compare experimental frequency with the theoretical value 1/2.
Interactive Dice Explorer
Equal-Sector Spinner
4. Complete Question Bank — 95 Main Entries
Difficulty progresses from foundation to board-standard, competency, HOTS and Olympiad-style elementary counting.
Section A — 30 MCQs 30 × 1 mark
Reason (R): The number of favourable outcomes cannot exceed the total number of outcomes.
Section B — 15 Two-Mark Questions 15 × 2 marks
Section C — 15 Three-Mark Questions 15 × 3 marks
| Colour | Number |
|---|---|
| Red | 5 |
| Blue | 7 |
| Green | 3 |
Section D — 20 Four-Mark Questions 20 × 4 marks
Section E — 10 Five-Mark Questions 10 × 5 marks
| Token | A | B | C | D |
|---|---|---|---|---|
| Frequency | x | 12 | 8 | 10 |
Section F — 5 Case Studies 4 sub-questions each
School Lucky-Draw Spinner
At the school mathematics fair, a spinner is divided into 8 equal sectors numbered 1 to 8. Every sector is equally likely.
- Write the sample space and state its size.
- Find the probability that the pointer stops on a prime number.
- Find the probability that the pointer does not stop on a multiple of 3.
- A prize is awarded when the number is even or prime. Find the probability of winning the prize.
Visual representation for this case study. The numerical information is also stated in text, so the problem remains fully accessible without Canvas.
Board-Game Dice Challenge
In a board game, a player throws two fair standard dice. The result is recorded as an ordered pair (first die, second die).
- How many equally likely ordered outcomes are possible?
- Find the probability that the sum is 7.
- Find the probability that at least one die shows 6.
- Find the probability that the sum is 8 or the two dice show equal numbers.
Visual representation for this case study. The numerical information is also stated in text, so the problem remains fully accessible without Canvas.
Card-Game Probability
A standard deck of 52 cards is well shuffled. Recall that each suit has 13 cards and the face cards are J, Q and K.
- How many red cards and how many black cards are in the deck?
- Find the probability of drawing a black card.
- Find the probability of drawing a card that is not a face card.
- Suppose one ace is removed before the draw. Find the probability of drawing an ace from the remaining deck.
Visual representation for this case study. The numerical information is also stated in text, so the problem remains fully accessible without Canvas.
Numbered Tokens
A bag contains 30 identical tokens numbered 1 to 30. One token is drawn at random.
- State the number of equally likely outcomes.
- Find the probability that the number is a multiple of 5.
- Find the probability that the number is prime.
- Find the probability that the number is prime or a multiple of 5.
Quality-Control Colour Sampling
A quality-control tray contains 20 identical markers: 6 red, 5 blue, 4 green and 5 yellow. One marker is selected at random.
- How many possible marker selections are there by position?
- Find the probability of selecting a blue marker.
- Find the probability of not selecting a green marker.
- A marker earns a ‘common-colour’ label if its colour occurs at least 5 times in the tray. Find the probability that a randomly selected marker has a common colour.
5. 12 Common Mistakes in Probability
An outcome is one result; the sample space contains all possible outcomes.
Translate the event condition before counting.
Always establish n(S) before using n(E)/n(S).
Any answer outside 0≤P(E)≤1 is impossible.
For sequential tosses they are distinct ordered outcomes.
The 36 ordered pairs are equally likely; sums have different frequencies.
1 is neither prime nor composite.
Face cards are J, Q and K.
Update both the deck total and favourable-card count.
At least one means one or more; at most one means zero or one.
If a letter-position is chosen, every written position counts separately.
Use n(E)/n(S) only when the elementary outcomes justify equal likelihood.
How to Score Full Marks in Probability
- State the sample space or total number of equally likely outcomes.
- Identify favourable outcomes clearly.
- Write the probability formula before substitution when method marks matter.
- For two dice, remember ordered pairs.
- Use complement when it shortens “not”, “neither” or “at least one” problems.
- Use correct deck facts: 52 cards, 12 face cards, 4 aces.
- Update totals when cards or objects have been removed.
- Simplify the fraction.
- Check 0≤P(E)≤1.
- Box or clearly state the final probability.
6. Can You Solve These Without Looking at the Probability Sheet?
Five additional ungraded challenge questions. These are separate from the 95 main entries.

Leave a Reply